Mobile games range from the basic ones like snakes and ladders in old Nokia phones to sophisticated 3D and augmented reality games.

In today’s time mobile games development has reached a whole new level as smartphones these days carry a wide range of connectivity features like Wi-Fi, Bluetooth, Infrared and 3G/4G. These technologies also allow people to play wireless multiplayer games.

Since mobiles have limited resources hence the features of mobile games are not as rich as those designed for PC’s or gaming consoles, but lately augmented reality games have become a trend.

These games combine the real world environment with advanced computer graphics in order to provide the effect of augmented reality. For example – there are games in which you can shoot virtual helicopters that fly in the real time environment that you’re in. An image of the player’s present environment is clicked by the camera and fed to the display screen resulting in an augmented reality.

Advanced mobile games require fast central processing units (CPU), dedicated graphics processing units (GPU), large random access memory (RAM) and high resolution display screens. At Queppelin we use a cross platform application programming device – OpenGL ES to write games with 2D or 3D graphics.

We can develop mobile games for both Android as well as iOS.